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/ Introduction to 3D Game …ogramming with DirectX 12 / Introduction-to-3D-Game-Programming-with-DirectX-12.ISO / Code.Textures / Chapter 23 Character Animation / SkinnedMesh

Directories (2)
Name# Files   Name# Files
Models1   Shaders9

Text (14)
NameFormat# LinesSizeDate
FrameResource.cpp C/C++ Source or Header 19 802b 2016-03-02
FrameResource.h C/C++ Source or Header 128 4KB 2016-03-02
LoadM3d.cpp C/C++ Source or Header 257 8KB 2016-03-02
LoadM3d.h C/C++ Source or Header 78 2KB 2016-03-02
ShadowMap.cpp C/C++ Source or Header 138 4KB 2016-03-02
ShadowMap.h C/C++ Source or Header 67 2KB 2016-03-02
SkinnedData.cpp C/C++ Source or Header 180 5KB 2016-03-02
SkinnedData.h C/C++ Source or Header 82 2KB 2016-03-02
SkinnedMesh.sln Text File 29 1KB 2016-03-02
SkinnedMesh.vcxproj Extensible Markup Language 178 9KB 2016-03-02
SkinnedMesh.vcxproj.filters Extensible Markup Language 102 4KB 2016-03-02
SkinnedMeshApp.cpp C/C++ Source or Header 1,963 78KB 2016-03-02
Ssao.cpp C/C++ Source or Header 468 16KB 2016-03-02
Ssao.h C/C++ Source or Header 131 4KB 2016-03-02